is proud to present you the
User guide
Version 4.0 build 0
1
Welcome
2
Introduction to mixing
2.1
Non stop music
2.2
Beats
2.3
Beats Per Minute
2.4
Cross-Fading
2.5
Beat-Matching
2.6
DJ Mix Pro features
2.7
DJ Mix Pro specific video features
3
Installing DJ Mix Pro
3.1
Files
3.2
License
4
Music files
4.1
DJ Mix Pro compatible file formats
4.1.1
Music
and video
file formats
4.1.2
Media list file formats
4.2
Searching and importing files
4.2.1
In the database
4.2.2
In the play list
5
Play list
5.1
Play list display
5.1.1
Media titles
5.1.2
BPM
5.1.3
Mix
5.2
Managing the play list
5.2.1
Importing from database
5.2.2
Directly adding files
5.2.3
Saving play lists
5.2.4
Exporting media information
5.2.5
Exporting sound to disk (registered users only)
5.2.6
Moving media in the playlist
5.2.7
Removing media from the playlist
5.2.8
Examining and setting media properties
5.3
Playing media
5.3.1
Starting to play a medium
5.3.2
Playing behavior
5.3.3
Stopping sound
5.3.4
Forcing transition now
5.3.5
Sending to Headphones listening mode
5.4
Mixing media
5.4.1
Mixing behavior
5.4.2
Mixing settings
5.4.3
Default mixing settings
5.4.4
Taking control
5.4.5
Taking more control
5.4.6
Taking more control with mouse
6
Sound
and video
outputs
6.1
One soundcard, no headphones
6.2
One soundcard and headphones (mono)
6.3
Two soundcards and headphones
6.4
One soundcard with 2 outputs and headphones
6.5
Tuning the sound output
6.6
Video output
6.6.1
Windowed video output
6.6.2
Fullscreen video output
6.6.3
Visualisation effects
7
Headphones listening mode
7.1
Objectives
7.2
Usage
7.2.1
Solo mode VS 2 media mode
7.2.2
Setting playing limits
7.2.3
Setting target volume
7.2.4
Setting lengths
7.2.5
Requesting beat matching mix
7.2.6
Setting target pitch
7.3
Trying the settings
7.4
Navigating from mix to mix
7.5
Advanced mix theory
7.6
Advanced mix using DJ Mix Pro
8
Database
8.1
Benefits
8.2
Database display
8.2.1
Database media titles
8.2.2
Database BPM
8.3
Managing the database media
8.3.1
Adding files to the database
8.3.2
Saving a database
8.3.3
Moving media in database
8.3.4
Resetting media order
8.3.5
Deleting media in database
8.4
Using the database media
8.4.1
Sending to play list
8.4.2
Sorting media
8.4.3
Finding media in a huge database
8.4.4
Examining media properties
8.4.5
Quick listening to media
8.4.6
Filtering media
8.4.7
Quick filtering media
9
Beatlock Analysis
9.1
Definition
9.2
Behavior
9.3
Control and options
10
Miscellaneous features
10.1
Equalizers
10.2
Secure mode
10.3
Statistics
10.4
Sound pitching
10.5
Transporting Beatlock data files
10.6
ID3V2 tags handling
10.7
Command line options
10.8
Autofix tags encoding
10.9
Playing jingles
10.10
Accelerator keys
10.11
Player keyboard commands
10.12
Media information in video window
10.13
Media history
11
Options reference
11.1
Media defaults tab
11.2
Beatlock options tab
11.3
Sound output options tab
11.4
Misc options tab
11.5
Prelistening options tab
11.6
Video options tab
12
Media properties reference
12.1
Mixing options tab
12.2
Tag infos tab
12.3
Beatlock infos tab
12.4
Video infos tab
13
Have fun
1 Welcome
Beatlock Technology is proud to present the DJ Mix Pro User Guide.
This document will help familiarize you with DJ Mix Pro. After reading
this you will fully understand playing and mixing music files in a very
easy and intuitive way. You should also be able to easily perform live DJing
if you have the correct cables.
Before computer based music, you typically had to have a lot
of equipment (several disc players, a turntable, plus amplifier and speakers)
and had to operate many buttons.
Now you can perform similar mixes with just one mouse click.
2 Introduction to mixing
We are not claiming DJ Mix Pro performs the best mixes around. Professional
DJs use their heart and feelings too.
But we think DJ Mix Pro handles “most” mixes better than a just random
mix the way some players do, and performs rather good mixes if you
give it a little help.
If you are not a purist, mixing is not really very difficult. You just
have to sequence music in a pleasant way.
Here are basic rules.
2.1 Non stop music
The most important rule in mixing is non-stop music. You should have silence
only if you want it, because you need a pause.
When you are doing a series of media, media should play continuously, at
the same perceptual volume, overlapping at the boundaries.
2.2 Beats
Beats induce the music tempo. They are usually made up of regular patterns
of drum hits, but can also be made up of the instrument’s notes themselves
in the event there are no drums.
The beats can be very easily heard in most dance music like Disco, Dance,
Rock, … It’s the BOOM BOOM BOOM in Techno or more discrete tching tching
tching in Jazz.
One objective of mixing is to keep people dancing, thus not disturbing
their rhythm any more than necessary. You have to work on clever media sequencing.
This is “your” work, and DJ Mix Pro can’t replace you for that.
2.3 Beats Per Minute
BPM stands for Beats Per Minute. It is a measure that gives you the music
tempo.
A song that BOOMs exactly twice per second will have a BPM around 120.
DJs use BPM to sequence media that have similar tempo and organize clever
sequencing.
2.4 Cross-Fading
When overlapping 2 media doing a mix, if the mix doesn’t occur at the first
medium’s end, you will have to lower its volume gradually to zero, performing
a fade out.
Similarly if the mix doesn’t occur at the second medium’s beginning, you
will have to start it silently then raise the volume gradually, doing a
fade in.
Fade in and fade out are important in the mix. Between fade in and fade
out, the time during which both media are playing together is the mix.
2.5 Beat-Matching
Beat matching is a DJing technique that consists of having the beats of
the 2 media occur at the same time during the mix. The audience then has the
feeling it is the same medium.
The best DJs around do it, slowing or accelerating one of the 2 media (pitching)
until the beats are in sync, then controlling the pitch to stay in sync
for several seconds. Performing this manually requires a lot of technique,
but gives very interesting mixes.
2.6 DJ Mix Pro features
DJ Mix Pro allows you to perform easy mixes, even beat matching mixes.
You can make real time mixes, quickly moving your mouse, doing all the
work manually
But you don’t have to. We rather suggest that you prepare the mixes “offline”
using ”headphones listening” mode, while other media are playing on the
speakers.
Just let DJ Mix Pro do the tedious part (fade in, pitching, fade out) while
you concentrate on the creative part (which medium to play next, how
long to make the mix, the fades). You can try your mixes offline, using headphones.
DJ Mix Pro will then reproduce the mixes you have created when the mix time
has come!
This method allows you to feel more confident, mixing/playing your choices
offline, letting the program do the difficult part. It helps you to become
a successful home DJ.
Even if you don’t want to do live DJing, DJ Mix Pro is still great
for playing music at home or in environments with no DJs, like bars, aerobics
classes or public events. Letting the program mix using the default settings
still gives reasonable results, sometimes surprising the audience
by changing media without people noticing it.
The last popular usage is compilations production. DJ Mix Pro in its registered
version is also very good at producing 75 minutes of mixed media that can
be used to fill an audio CD (using an external CD burning program).
2.7 DJ Mix Pro specific video features
In addition to playing mixed songs continuously the way DJ Mix Pro does, DJ Mix Pro introduces these specific and unique video features :
- Display in a dedicated window or screen, the video output
- Mix the video output using the chosen video mix effect at the same time the sound mixes
- Optionnally produce a video effects video stream in sync with the music, for pure music without video files
- Optionnally replace the black border of video by a video effects video border in sync with the music, for videos files with ratio not fitting the screen ratio
- Optionnally show from time to time scrolling subtitles with the video metadata such as artist and title
3 Installing DJ Mix Pro
3.1 Files
The installation is pretty straightforward. Choose another location if
the default location doesn’t please you.
Nothing is put in the Windows registry or in external subfolders, so un-installation
is also really easy: either run the un-installation program or just delete
the installation folder.
DJ Mix Pro distribution is composed of several files, please do not modify
the original distribution. DJ Mix Pro cannot work as a standalone file.
The main files are:
- Cache folder: where Beatlock data files (.blk files) are stored
- Languages folder: internationalization files
- Plugins folder: visualization and dsp Plugins
- Htmldocs folder: documentation folder
- DJMixPro.ini file: DJ Mix Pro options (DJMixPro program options/settings are stored in this file)
- Autosave.m3v: DJ Mix Pro play list (Playlist is stored in this file automatically at application termination if this feature is enabled)
- Autosave.m3d: DJ Mix Pro database (a list of your music files “Mp3s,Wavs,etc.” are stored in this file automatically at application termination if this feature is enabled)
All data files (m3d, m3v, blk) are text files and are upward compatible.
They cause no problem when upgrading the program.
3.2 License
If you bought a license you can unlock the demo version using the license
file data.
Follow the instructions you have received and enjoy the full unlimited
features of the program:
- Unlimited mixes
- Unlimited BPM analysis
- Saving sound output to file(s)
4 Music files
DJ Mix Pro works with music files on disk. The files can be remote (on
a windows network computer, but not through internet) or on an ISO CDROM,
but we strongly suggest you use files from your hard drives only.
DJ Mix Pro does not support reading audio CDs.
4.1 DJ Mix Pro compatible file formats
DJ Mix Pro handles many files types, and creates some too.
Here are the supported file formats:
4.1.1 Music and video file formats
Video files: most video formats are supported
- asf
- avi
- flv
- matroska
- mov
- mp4
- mpeg
- mpg
- mpegts
- ogv
Mp3 files: all mp3 files are supported
Ogg vorbis files: all vorbis files are supported
Mpc musepack files: all files are supported
Mp4 files: files are supported (experimental yet)
AAC files: files are supported (experimental yet). DRM protected files will not work though.
Wav files: simple wav files are supported (uncompressed, no loops). Most
Wav files are like this.
Wma files: unprotected wma files are supported. Choice to make a Wma file
protected or not is done at file creation time, so if your file is already
protected, there is nothing you can do about it.
Other music file formats (voc, raw...) are not supported.
4.1.2 Media list file formats
M3u files: are winamp play list files. This file format has changed a lot
and can still evolve, but DJ Mix Pro can load most m3u files.
M3v files: are DJ Mix Pro play lists files. This file format is used to
load/save a DJ Mix Pro play list with all the mixing settings.
M3d files: are DJ Mix Pro database files. This file format is used to load/save
a DJ Mix Pro
media ( song or video )
database.
4.2 Searching and importing files
The first task of a DJ Mix Pro user will be to give the program some music
or video
files to play. This can be done either in the database or in the play list.
4.2.1 In the database
In the database you can directly use the Windows explorer and your mouse,
drag and drop some media files or media lists into the database window.
You can also have the database search for files (
media ( music or video ) files or media list files
) under a given folder hierarchy.
Or you can have the database load specific files, either
media (music or video) files or media list files
.
4.2.2 In the play list
In the play list you can directly use the Windows explorer and your mouse,
drag and drop some media files or media lists into the play list window.
You can also send selected items in the database window to the playlist.Or
you can have the play list load specific files, either
media (music or video) files or media list files
.
Files loaded directly from the play list will be inserted in the database
as well.
5 Play list
The play list is the core of DJ Mix Pro. It is the list of media which
are queued to play and mix.
5.1 Play list display
The play list has 10 columns. Columns are simpler than in the database
because no search information is needed here.
Note that the play list displays only 4 visible columns, but you can reveal the hidden columns by resizing columns.
The visible columns are :
-
Media title
-
BPM
-
Beatlock Mix indicator
-
Artist
The hidden columns are :
-
Genre
-
Comment
-
Length ( flil media length)
-
Effective play length ( begin till end)
-
Pitch
-
Pitch difference
Columns resized will remember the column sizes.
The database displays
14
columns. Columns are taken from the ID3 tags,
file name, time length
, video presence
and BPM once computed.
(1) | Media list |
(2) | Media BPM |
(3) | Beatlock mix indicator |
(4) | Master volume |
(5) | Next media |
(6) | Delete media |
(7) | Move media up/down |
(8) | Media Properties |
(9) | Hearphones |
5.1.1 Media titles
The title is taken from the media title tag.
For mp3 media, if both ID3V1 and ID3V2 tags are present ID3V2 overrides ID3V1.
If no tag is present, title is taken from the file name.
5.1.2 BPM
DJ Mix Pro will try to compute the BPM for every media in the database (see
Beatlock Analysis chapter).
If you are using the demo version, DJ Mix Pro will try to compute the BPM
for the first 11 media loaded only.
Before computation occurs, the BPM displayed will be “???”
During computation occurs, the BPM displayed will be “…”
5.1.3 Mix
This column tells you if this mix (as currently defined) will be a beat
matching mix or not. If no beat matching mix is possible you can see the reason
by switching to ”headphones listening” mode.
5.2 Managing the play list media
5.2.1 Importing from database
Media can be imported from the database. See «Database: Sending to play
list». Media imported from the database are considered new and take their
mixing settings from the default mixing settings (See Mixing media: Default
mixing settings)
5.2.2 Directly adding files
Dropping or opening a .m3v file appends to the current play list. Each
medium’s mixing settings are also reloaded from the m3v file.
Dropping or opening m3u files or music files also adds to the play list.
Files added this way are new and take their mixing settings from the default
mixing settings (See Mixing media: Default mixing settings).
All files directly added to the play list are also added to the current
database. It merges the media with the current database, adding the new
music files to the ones already there.
5.2.3 Saving play lists
If you want to save the play list as is, including the mixing settings,
save the play list in a m3v file.
By default the play list is not automatically saved to autosave.m3v when
the program stops, but you can turn this on.
Be careful to save before playing because the default playing mode automatically
removes the media from the playlist that have been fully played.
5.2.4 Exporting media information
If you want to save the play list media names, artist and length (to print
it for example), export the play list in a txt file.
Again be careful to export before playing.
5.2.5 Exporting sound to disk (registered users only)
If you want to burn a mixed CD, here is how to proceed.
Burning an audio CD requires that you feed your burning software with
70 minutes or so of wav file(s).
Each file will be a track on the audio CD. You can have a single
track, but it is generally much better to have one track per medium.
This section explains how to produce the wav file(s) that you need in order
to burn, not how to burn them, because this is the responsibility of the
burning software.
First you will need 800 MB of disk space.
Then you need to have the play list completely setup, mixes already defined
and checked (using the ”headphones listening” mode is a good idea).
You might also want to check the playing length in the statistics, so that
you don’t have more music mixed time than your CD can contain.
When this is done, and before playing the full playlist, you need to go to the options window,
sound output tab.
· Check that the primary soundcard is mapped to both channels of any available soundcard on your system… “Default” is fine(you want to make a stereo CD).
· Check the “save sound to file box»
· Don’t check save as mp3
· Check save one file per medium if you want a separate file for each medium or leave unchecked for a single wav file containing the entire playlist mix .
· Enter the base file name. This is the tricky part, because base file name is not just a file name but rather the complete path and file name, possibly using metacharacters.
If you input just c:\mixedcd\track, wav files will be generated like this:
- c:\mixedcd\track_001.wav
- c:\mixedcd\track_002.wav
- c:\mixedcd\track_003.wav
- ….
You can use metacharacters to get intelligent file naming: %a for artist
name, %n for track num, %t for title, %f for original file name, %n for track number, %% for percent.
If you input c:\cdtodo\song\%n - (%a) - %t, wav files will be generated like
this:
- c:\cdtodo\song\1 - (toto) - africa.wav
- c:\cdtodo\song\2 - (police) - message in a bottle.wav
- c:\cdtodo\song\3 - (kiss) - I was made for loving you.wav
- ….
Now in the Misc options tab, you must turn off «Repeat mode». You might
want to also turn off «Auto remove after play».
When done, hit OK to save the changes.
Then in the play list window, start playing (just hit play). Wave files will be produced
while the sound is playing ( or faking playing in fast mode). Let the program play the play list entirely.
If you stop the sound you will have to play from the start again.
When the entire play list has finished playing, go back to options and
turn off the «save sound to file box» and hit OK. The wav files should be
all created and ready to burn.
Warning!!!! before you burn your files to CD : you must remove the 2 seconds space before media for all media after the first medium (ie : second medium and the following media) when you burn the media to disc for the mix to play without a pause between tracks, as it is intended.
For example, when you have the tracks in order and ready to burn in Nero, click on one of the tracks to highlight it, then right click and selelect all. While holding down the CTRL key, click on the first track to deselect it. The first track MUST have a 2 second pause to begin a CD. Next, right click and choose Properties. Change the Pause of 2 seconds to 0 (zero) seconds. Again, this will remove the pause between media on every track except the first, and allow the CD to play continuously !
5.2.6 Moving media
Push the up or down buttons

to move the media selected in the play list. Or just drag the selection
up or down.
5.2.7 Deleting media
Hit the delete button

(or shortcut defined for this action, by default control-D) to remove all
selected media from the play list. This does not delete the actual medium file
but removes its reference in DJ Mix Pro play list. This does not delete the
medium reference in the database either.
5.2.8 Examining and setting media properties
Each medium has physical properties, like the mp3 ID3 tags, the length, the
Beats information, …
Hit the properties button

(or shortcut defined for this action, by default control-P) to open the
media properties window.
You can modify the Beatlock data if you need to (double the BPM / divide
by 2 the BPM, shift by ½ beat), clear the Beatlock data.
You can tag media files in this window. If you had selected several media,
you can even tag multiple files (except for title tag). In this case, fields
displaying “(multiple values)” will be left unchanged.
You can modify the mixing settings for the media in this tab. If you have
selected several media, you can modify mix settings for all the selected
media. In this case, fields displaying “(multiple values)” will be left unchanged.
This is not however the most convenient place to change an individual mixing
setting. You should read the ”headphones listening” mode chapter to learn
an easier way to setup an individual mix.
5.3 Playing media
5.3.1 Starting to play media
Just hit «mix with next» button

and the first selected medium will start playing. If no medium is selected,
the first medium will start playing.
You can also double click on the medium you want to play.
(1) | Stop |
(2) | Rew |
(3) | Play |
(4) | Pause |
(5) | Fast forward |
(6) | Mute (optional) |
(7) | Pitch cursor |
(8) | Reset pitch |
(9) | Medium volume |
(10) | Open local equalizer |
(11) | Position cursor |
5.3.2 Playing behavior
Once playing has started, media will be played in sequence. A mix will
occur between every medium after the first.
By default, once a medium has completed playing, it is removed from the play
list, but you can change this behavior in the options.
You can also choose (under options) to have a repeating play
list, mixing the last medium with the first one.
If you hit pause, there will be a fade out then the play will stop, keeping the current position.
Unpausing will produce a fade in and resume at the current position.
Note that hitting stop will do same as pause plus reposition to start.
Note that hitting play will do same reposition to start then unpause.
5.3.3 Stopping sound
If you close the medium currently playing, it will stop the sound with no mix.
5.3.4 Forcing transition now
You can force media transition in 2 ways:
If you double click another medium while playing, it will immediately stop
the currently playing medium and start the new medium. This is not a graceful
way to force a transition but it is the quickest way. You can also force
a mix to occur immediately, which is nicer but longer. See «Mixing medium with
next» and «Mixing medium with selected».
5.3.5 Sending to Headphones listening mode
All media in the play list can be heard in headphones, and mix can be heard
offline, while speakers are playing.
Select the first medium to mix in the playlist and hit the «Send to headphones»
button

.
5.4 Mixing media
The real power behind DJ Mix Pro resides in its easy mixing capabilities.
5.4.1 Mixing behavior
Whenever a transition between media occurs, either because you triggered
it or because the mixing time has come, the following events occur:
- The second medium is loaded and displayed in a
new window a few seconds before the mix. Playing position is set to the begin
position in the new medium.
- The new medium starts playing and performs its
fade in.
- The old medium performs its fade out and disappears.
Now, if a Beatlock mix was possible and requested, during the time where
the mix occurs, the program changes the tempo of the new medium and slightly
moves the begin position so that the beats of both media matches.
Tempo of the new medium will then smoothly go back to normal.
5.4.2 Mixing settings
All mixes are controlled by a few parameters taken from the properties
of the 2 media (see Play list: Examining and setting media properties):
First medium properties:
- Mix at
- Fade out length
- Mixing length
Second medium properties:
- Start at
- Fade in length
- Pitching length
Advanced properties also control these behaviors:
- Use volume normalization
- Perform a beat matching mix
- Perform or don’t perform fade in / fade out
5.4.3 Default mixing settings
New media added to the play list (except media loaded from a m3v file)
will take their properties from the Options window, Media default tab.
You can change the medium’s default before adding new media, but once in
the play list, you have to use the media properties window or ”Headphones
listening” mode to modify the mixing settings.
5.4.4 Taking control
You usually have to do nothing to perform the mix. Everything is time event
driven and the mix will occur when the playing position reaches "mix at".
But you still can decide to start a mix immediately if you want to.
Just hit «Mix with next now»

and the next medium in the play list will popup. The mix will occur within
a few seconds.
You can also force a mix with another medium: select it in the play list
and hit «Mix with next now»

while pressing the

key.
5.4.5 Taking more control
Now, some people like to take full control of a mix.
It is possible to take control of the volume, pitch in a medium using the mouse. In this case, all automatic events (fade in/out, pitch moving) will be removed and the rest of the mix is up to you!
However it is hard to control both media with one mouse. So we introduced some keyboard shortcuts to be able to completely override the automatic mixing. Here are the keys and what they can do.
Warning : some commands will turn off the default automix behaviour. See Toggling automix for details.
5.4.5.1 Choosing a medium as next medium
First thing when you only see one medium playing is to choose the medium with which you will mix. This is done by selecting in the playlist the next medium.
If you want you can also do it with the keyboard : use control+PAGE UP/PAGE DOWN to move the selection in the playlist.
5.4.5.2 Loading next medium
Now you must load on screen this selected medium. Use control+INSERT to load the second medium. Use control+DELETE to unload the second medium if you made a mistake.
The medium loaded will NOT start, it will just wait for you to start it. It is still time to move the start position of the second medium if the current starting position doesnt please you.
5.4.5.3 Starting mix manually
When the second medium it loaded, you can start it using control+BEGIN. It will engage a beatlock mix by default (fade in, pitch set on second to match tempo of first). You can let the mix play, it will beatlock for the duration initially set. The beats might shift somehow afterwards.
Notice : The normal "mix at" cue point is not set at the normal place. Instead is is placed at "extreme end" in the medium, you can let the mix live as long as there is music.
This is what we call turning automix off.
5.4.5.4 Controlling mix pitch
If the beats shift you will have to fix it by using the pitch control. You can alter pitch of first medium using control+F2/F4, reset slowly the pitch using control+F3. Or you can alter pitch of second medium using control+F9/F11, reset slowly the pitch using control+F10.
5.4.5.5 Controlling mix volume
You have full control of the volume too. There are 2 different controls : individual controls, not contrained to a normalized volume, and a crossfader, constrained to each medium normalized volume (maybe easier).
Individual controls
You can alter the volume of first medium using control+NUM7/NUM1, reset slowly the volume to the normalized volume using control+NUM4. Or you can alter volume of second medium using control+NUM9/NUM3, reset slowly the volume to the normalized volume using control+NUM6.
Crossfader
You can alter the volume towards first/second medium using control+LEFT/RIGHT , raise/lower both media using control UP/DOWN.
5.4.5.6 Ending mix manually
And when you want the first medium to disappear gracefully (fade out and bye bye) just hit control+END
5.4.5.7 Toggling automix behaviour
Whenever you hit control+SPACE, you will toggle the automix behaviour of the program.
Automix means it will perform a fade out and disappear at the defined Mix At position. No automix means that the automatix mix would occur only at extreme end of the medium.
Hitting control+SPACE again several times will restore the automix behaviour.
5.4.6 Taking more control using the mouse
If you want to use the previous features ( live DJing, manually taking control over the mix) using the mouse, you must activate the advanced mix control widgets.
To enable them, select the action , show advanced controls option menu.
The advanced mix control widgets are the ones on the bottom of the main window.
The trackbar (1) is the
cross-fader. It becomes active whenever 2 or more player windows are shown.
The buttons from left to right are :
(2) :
Fade out : will trigger the fadeout on first playing deck(thus ending the mix).
(3) :
Fade in : will start the mix, fading in the first paused deck.
(4) :
Unload : will unload the last deck. The button becomes active whenever a deck is paused.
(5) :
Load : will show a new player windows, paused, with the selected medium. The button becomes active whenever a non loaded medium is selected.
(6) :
Toggle automix : will toggle automix on playing deck(s).
6 Sound outputs
DJ Mix Pro is designed to work with one or two soundcards. It is recommended
that you use headphones when doing live DJing, although this is not mandatory.
In the options window, sound output tab, you can choose the soundcard for
the play list output (Primary soundcard) and the soundcard for ”headphones
listening” mode output (Secondary soundcard).
6.1 One soundcard, no headphones
In this mode, everything played in ”headphones listening” mode will play
on the speakers. This implies you don’t use headphones while DJing.
Map both primary and secondary to both channels of your soundcard (this
is the default).
6.2 One soundcard and headphones (mono)
In this mode, the soundcard output must be split in 2 mono channels. This
will require you to make or buy an audio “doohicky” (a Stereo Y-Adapter).
This device is composed of a male stereo 3.5mm jack you plug into the soundcard
on one side, and of 2 female stereo 3.5mm jacks on the other side. On these
2 jacks, one is the left channel of the soundcard and one is the right channel.
You plug your headphones into one and the hi-fi cable into the second.
Map the “primary soundcard” to the left OR right channel (your choice)
and the “secondary soundcard” to the remaining channel.
6.3 Two soundcards and headphones
This is the preferred mode. You have one soundcard dedicated to the (hi-fi)
speakers and one to the headphones.
Buying a 2nd soundcard is not really expensive and is worth it if you plan
to DJ a lot.
Map the “primary soundcard”to the first soundcard on your system and “secondary
soundcard” to the other soundcard on your system.
6.4 One soundcard with 2 outputs and headphones
This is also the preferred mode. Using a 5.1 soundcard you have one output dedicated to the (hi-fi)
speakers and one to the headphones.
Map the “primary soundcard”to the FRONT output on your soundcard and “secondary
soundcard” to the REAR output on your soundcard.
6.5 Tuning the sound output
The soundcard plays continuously, buffers, that are built and sent
by DJ Mix Pro.
Buffers are prepared in advance, covering by default ½ second of
sound.
If your machine is slow and attempts another parallel activity, the soundcard
can run out of buffers before DJ Mix Pro gets enough CPU cycles to prepare
and send more buffers. You then hear glitches.
You can overcome this by playing with the sound output options. Increasing
the buffers will make DJ Mix Pro less responsive but more tolerant to CPU
bursts of activity.
6.6 Video output
6.6.1 Windowed video output
The video media beeing played displays the video in a classical window that you can drag anywhere, across screens if you have multiple screens, resizable.
6.6.2 Fullscreen video output
If you maximize the video window it will go fullscreen without borders. You can do that on any of your screens if you have multiple screens, and this is the preferred way of broadcasting the video : on a dedicated large public screen, while the playing window remains on another screen private to the DJ.
6.6.3 Visualisation effects
When resizing ( or maximizing) the window, the video aspect ratio will always be respected and unless your window exactly matches the video aspect ratio there will be an "out of video" zone in the window ( on top and bottom, or left and right).
This border zone is black when playing a video medium and the video option is “Visualization on when no video” ( which is the program default ).
But this border could be filled by some visual effects if you choose “Visualization always on”
For media without video ( pure music files) the visual effects fill the full window, unless you have chosen “Visualization always off”
7 Headphones listening mode
7.1 Objectives
The term “headphones listening” mode can be misleading because the sound
is not in headphones if you choose the «One soundcard, no headphones» configuration.
The «headphones listening mode» mode is designed to see, listen to
and modify individual mixes.
7.2 Usage
Once you have defined the playlist order, you can see and control all the
mixes using the ”headphones mode” windows.
Select the first medium to mix in the playlist and hit the «Send to headphones»
button

.
Not all buttons are available if you have two media loaded in ”headphones
mode”, because you are restricted to the mix between these two media.
You can then go from mix to mix forward or backward.
Close the ”headphones mode” windows when finished.
(1) | Disable Beatlock mix |
(2) | Beatlock information |
(3) | Local BPM |
(4) | Volume curve |
(5) | Position cursor |
(6) | Set Mix at current cursor position |
(7) | Set Start at current cursor position |
(8) | Volume control |
(9) | Listen to previous mix |
(10) | Beatlock mix status |
(11) | Mixing length |
(12) | Fade out length |
(13) | Listen to fade out |
(14) | Listen to this mix |
(15) | Listen to fade in |
(16) | Fade in length |
(17) | Listen to next mix |
You have visual information of the beat awareness of the program
in the bar drawn on the bottom of the black zone.
- Green zones are beat aware zone corresponding to the BPM displayed
in the main window list.
- Purple zones are zones with BPM different to the BPM displayed in the
main window list. Look at the local BPM info (in red) to know the local BPM.
- Red zones are zones with no beat detected.
- A black thin line shows the mix zone.
7.2.1 Solo mode VS 2 media mode
The solo mode ( prelisten with only one medium window) is useful to setup the fade in and fade out. The prelistening to the fade in/out will be done precisely on the fade in and fade out durations.
The 2 media mode ( prelisten with 2 media window) is useful to setup and quicklisten to the mix.
The prelistening to the fade in/out will be done precisely on full mix zone duration(but without the 2nd medium).
If needed, pause the medium using

.
7.2.2 Setting playing limits
You can set the points where the first medium will start mixing and the second medium will start mixing.
If needed, pause the medium using

.
You can have fine control on the playing position cursor on a paused medium
using the rewind

and forward

buttons :
Once a medium BPM is known, what we call the interval unit is exactly one beat. Otherwise, this interval unit is half a second.
Clicking, you move the position 8 interval units.
Clicking while the

or

key is pressed, you move the position 1 interval unit
Move the playing position cursor to desired start position and hit the
«Start here» button

.
Move the playing position cursor to desired mix start position and hit the «Mix
here» button

. By default this position is bound to beats (if options are set to «lock to beats»), but you can unlock it using shift key.
If you’d rather specify the desired mix end position, hold down the

key when hitting the «Mix
here» button
7.2.3 Setting target volume
You can set the target sound volume for the 2 media. That means the volume
that will be set at the end of fade in. Just adjust the volume cursor. This is directly connected to the 'Using volume' property.
Beware : changing the volume manually overrides the automatic target volume and is remembered in the playlist.
7.2.4 Setting lengths
You can set the fade out length and mixing length on the first medium and
the fade in length on the second medium. Just play with the cursors. By default this duration is bound to beats, but you can unlock it using shift or control key.
Note : You cannot set a mixing length longer than the time between mixAt and medium end. So if you want to setup a longer mixing length and the cursor is blocked, you first must set an earlier mixAt point.
7.2.5 Requesting beat matching mix
You can request the mix to be a beat matching mix

or not

. Toggle the behavior clicking on the star button . If this is possible,
the icon will display a smiley face. Otherwise the icon indicates that a beat
matching mix is not possible.
7.2.6 Setting target pitch
You can set the target pitch for a medium. That means the medium will be played with an altered BPM and the pitch will stabilize to this value after mix. This is directly connected to the 'forced pitch' property. This is also in relation with the 'forced BPM' property.
Beware : changing the volume manually overrides the automatic target volume and is remembered in the playlist.
7.3 Trying the settings
Hit «Listen to fade in» (left

) in the second window to listen to the mix fade in only.
Hit «Listen to fade out» ( right

) in the first window to listen to the mix fade out only.
Hit «Listen to mix with next»

in the first window or «Listen to mix with previous»

in the second window to listen to the full mix between the 2 media currently
displayed.
If you want the playing to stop when the mix is complete, you must press

or

while hitting «Listen to fade out» or «Listen to mix with next». Another option is to check the «Let playing after fade in» option.
Retry your mix until you’re satisfied with it. The mix will happen
on the primary output exactly the same way you heard it on the secondary output.
It might happen that beatlock mix is not possible.
Look at the status icon to know why.
If BPM differ too much, you might have to change your playlist
order if you still want a Beatlock mix.
If the icon says there are no beats in one of the medium, you will
have to move the fade in or out in the green zone
Retry your changes until the icon changes to happy face
Here are Beatlock mix statuses :
|
One of the 2 media failed to beatlock, so
no beatlock mix |
One of the 2 media is not beatlocked yet |
Okay, Beatlock mix ready |
Wew, BPM differ too much |
No beats around ending pos of left medium |
No beats around starting pos of right medium |
7.4 Navigating from mix to mix
You can navigate from mix to mix, in the order defined by your playlist.
If you hit «Listen to mix with next»

in the second window, you will hear the next mix (second medium becomes
first and and the following medium in the play-list is loaded as second).
If you hit «Listen to mix with prev»

in the first window, you will hear the previous mix (first medium becomes
second and and the previous medium in the play-list is loaded as first).
7.5 Advanced mix theory
Now that you have mastered the mechanics of using DJ Mix Pro to create beat matching mixes, let’s take time to discuss what can make you mixes come alive and sound natural.
In order to create "club ready" dance mixes you must consider the musical context of each mix as a medium in itself. The concept of "musical phrasing" will help you to understand how to be creative with your mixes and keep everyone dancing without losing a beat. This section will give you the basic theory you need to understand natural sounding mixes and the next section will help you understand how to do it in DJ Mix Pro.
Each medium, whether dance, rock, jazz, R&B, rap, or hip-hop is composed of "musical phrases" that keep everything moving nicely throughout the duration of the medium. Typically these phrases are organized into groups of 2,4,8, or 16 bars. Most "musical phrases" are made up of 2 or 4 bars for mixing purposes. A group of 4 beats/intervals can be considered a bar(in most cases). So 8 beats, 16 beats, 32 beats, or 64 beats can make up a "musical phrase". Typically musical beats or contents express some musical idea or expression then it repeats or goes to the next phrase.
When creating a mix it is important to match not only the tempos and beats of the two media, but more importantly you must consider the musical phrasing of the two media as well. If the phrasing sections aren’t matched the mix will not sound like one newly created medium, but rather like two unmatched beasts and worse yet, it will throw your dancers off beat when the mix moves fully to the next medium.
Let’s look at an example of two media and how their "musical phrases" can be analyzed and beat matched to create a natural and seamless mix. For the pusposes we’ll use Medium A and Medium B to represent the first and second medium respectively. The numbers represent the beats in each bar.
Bad mixes : musical phrases don’t match up :
Good mix : musical phrases match
Let’s think about matching these phrases in this way. If you have a recording(medium) of a person counting to 4(1,2,3,4) and repeating that over and over again and you wanted to mix that recording of a different person counting the same way, you would have to make sure that they were on the same number before mixing them in. In other words, you would match the tempos and the actual numbers they were on before doing a fade. That is how matching "musical phrases" works. You have to listen to each medium and sync the start points of the "musical phrases" of the two media to get a good mix.
In the next section, we’ll discuss how to make all of this theory come to life in your mixes.
7.6 Advanced mix using DJ Mix Pro
Now that we understand the basics of creating good mixes, let’s use DJMixPro to do it. There several steps to setting up a good mix using DJMixPro. We’ll use the Medium 1 and Medium 2 example for clarity.
Mixing Steps(must be done in headphones mode)
-
Set the Mix Length
-
Set the Start point for Medium 2
-
Set the Mix point for Medium 1
-
Set the Fade in value for Medium 2
-
Set the Fade out value for Medium 1
7.6.1 Set Mix Length
Use the mix length controller at the bottom of the Medium 1 dialog. The mix length is set to the default mix length you have in the default mix options. Remember, mix length is the amount of time your media will spend playing together. In essence, the mix length is the length of the new "medium" you will create in your mix. For smooth transitions longer mix lengths are better than shorter ones. Usually for media with a strong beat and moderate vocal content( dance, rap, techno, etc) a mix length of 32 beats is a good starting point. This gives enough time for a smooth fade in and the media to play together before moving on to the next. Later you may want to adjust the mix length based on what sounds good musically. Make sure and change the mix length by some increment of 4 beats. The helps to preserve the "musical phrasing" you have set up earlier. Example: Mix length 32 beats. It is easier to make adjustments to 36 beats or 28 beats to preserve the musicality of the mix
7.6.2 Set the Start point for Medium 2
Setting the start point for Medium 2 makes listening to the mix rehearsal easier and also makes setting the mix start point easier too. The best place to set a mix start point is at the beginning of a "musical phrase." Often DJ Mix Pro will have already found the first beat it can recognize and will have set the start point there by default.
You will probably have to move the pointer forward a few beats to find the next phrase start, by using the

or

or key plus

or

buttons. Remember, you aren’t looking for the beginning of the medium, just the beginning of the section you want to mix in. Also don’t forget to set the start point by pressing the

button before rehearsing the mix. Most often this point will be the intro part before singing starts.
To check your start point press «Listen to fade in» (left

) in Medium 2 dialog. Medium 2 will come in and you will listen to Medium 2 (only) for the full mix duration. Listen carefully to see if Medium 2 starts right on the beat you wanted. Do this several times to make sure it is right. Don’t worry right now about when ( in Medium 1 ) Medium 2 starts, we’ll adjust that later.
7.6.3 Set the Mix point for Medium 1
What is important here is what you hear. Use the «Listen to fade out» (right

in Medium 1 dialog) to get a feel for where you hear the music start playing. What you hear is medium 1 (only) for the full mix duration.
You can directly use the «Listen to this mix»

in the medium1 dialog to get a feel for the full mix.
The music will start to play at the actual mix point. Remember in step 2 when we took so much time to set the start point for Medium 2 ? Well now it will pay off, because once we get the mix start point set, our basic musical mix is done.
7.6.4 Set the Fade in value for Medium 2
Although we you have your media synced together in a nice smooth mix, a fade in is usually necessary. Just because Medium 2 comes right in at the perfect spot in Medium 1 doesn’t mean it will sound smooth. Usually the entrance of Medium 2 will be on the first downbeat of the phrase and will have some sort of bass drum hit or vocal hit. If this comes in un-faded it sounds too abrupt in it’s entrance and takes away from the overall mix. Try a medium fade in time to start; Around 16 beats in a 64 beats mix. This will give the listener time to begin to notice the new medium coming in gradually. It sounds much nicer this way.
7.6.5 Set the Fade out value for Medium 1
Typically you will want Medium 1 to be completely faded out by the time Medium 2 starts its main chorus or verse or "musical phrase". You will have to adjust this value until you get something pleasing to the ear. Be careful not to set this value too short. If it is too short your fade out will be abrupt rough if Medium 2 has not gotten up to full volume and rhythm.
7.6.6 Extra Tips and Hints
-
A break-down or chorus repeat in Medium 1 is often a good spot to start a mix.
-
If I medium has a section that does not have the complete instrumentation and vocal started yet is a good place to start Medium 2 to mix in.
-
Be creative ! Any mix can work if you take to time to sync the "musical phrases" of both media
-
Have Fun !
8 Database
The database window is not mandatory. You can close it if you don’t want
to use it. But it is a very useful tool when live DJing.
8.1 Benefits
The database window is used to manage your music files. It is designed
to handle many of them (several thousand media can be put there) and quickly
sort or find the media you are looking for.
8.2 Database display
The database displays 10 columns. Columns are taken from the ID3 tags,
file name, time length and BPM once computed.
Columns can be resized (thus hidden) to suit your needs and the program
remembers the column sizes.
(1) | Sort buttons |
(2) | Resize column handles |
(3) | Quick listen |
(4) | Delete medium |
(5) | Move media up/down |
(6) | Record this order |
(7) | Media properties |
(8) | Send to playlist |
(9) | While focus is in the list try to type your search string then return for next match |
(9) | Try to drag selection to change the media order |
8.2.1 Database media titles
The title is taken from the ID3 tag.
If both ID3V1 and ID3V2 tags are present ID3V2 overrides ID3V1.
If no tag is present, title is taken from the file name.
8.2.2 Database BPM
DJ Mix Pro will try to compute the BPM for every file in the database (see
Beatlock chapter).
If you are using the demo version, DJ Mix Pro will try to compute the BPM
for the first 11 files loaded.
Before computation occurs, the BPM displayed will be “???”
During computation occurs, the BPM displayed will be “…”
8.3 Managing the database media
8.3.1 Adding files to the database
Dropping a .m3d file or music files into the database window appends to
the current database. It merges the media, adding the new music files
while leaving the ones already there.
Searching for files takes all supported files (m3d, m3u, m3v, wav, mp3,
ogg, wma, mpc, mp4, aac) in the folder hierarchy you select and adds the files to the database.
Using «Open a database» you can add all selected files to the database.
You can add .m3d files or music files directly by dragging and dropping them
into the database window. You can add one file or several files at a time.
8.3.2 Saving a database
You can save the current database to a m3d file. By default the database
is automatically saved to autosave.m3d when the program stops, but you can
turn this off.
8.3.3 Moving media in database
Push the up or down buttons

to move the media selected in the database. Or, just drag the selection
up or down.
8.3.4 Resetting media order
Hit the «record this order» button

to renumber the database lines. This is useful for saving a custom order
after sorting.
8.3.5 Deleting media in database
Hit the delete button

(or shortcut defined for this action, by default control-D) to remove all
selected media from database. This does not delete the actual medium file but
removes its reference from the DJ Mix Pro database.
8.4 Using the database media
8.4.1 Sending to play list
The purpose of the database window is to send media to the play list queue.
Hit the «Send to play list» button

(or shortcut defined for this action, by default control-B) to append the
selected media to the play list.
You can also drag media and drop them in the play list to send them to the play list.
Media enqueued in the play list will be played in order, but you can change
this order and the way the mix is performed until that particular
mix is executed.
If you wish to send in the play list, but not at the end of the playlist, just select the position in the playlist after which you want media to be inserted, hold down the

key and click the

button .
When dragging, , holding down the

,

or

key allows you to drop the selection at the cursor position .
8.4.2 Sorting media
Click on any column title to sort the media in the database. The first
click will sort ascending but a second click will sort descending.
If you want to sort using several keys (for example by BPM then by title)
click on the columns in reverse key order (for the example, click title
then click BPM)
Note: since build 48, the sort is done in respect to the language.
Accents, punctuation, cases are ignored.
For example in french, Claude François and claude francois will sort identically.
8.4.3 Finding media in a huge database
If you want to look for a medium, you can open the search pannel, type your
search string and hit search.
(1) | Input zone for search text |
(2) | Search / next button |
(3) | Comments on search |
Search will show you the cell matching the input string. Hitting next will
search down the column, then the next column, top to bottom and so on, until
next match is found.
When searching for a match, only letters and numbers are significant. It
is not useful to type spaces and characters because they are ignored.
A quicker way to search is to put the input focus on the list (click in
the list once).
Then directly type your search string (you dont need to type spaces or punctuation or symbols. They are just ignored). The selection will
move to the next match. Hit the return key to go to next match.
8.4.4 Examining media properties
Each medium has physical properties, like the mp3 ID3 tags, the length, the
Beats information, etc…
Hit the properties button

(or shortcut defined for this action, by default control-P) to open the
media properties window.
You can modify the Beatlock data if you need to, (double / divide by 2
the BPM, shift by ½ beat), or clear the Beatlock data.
You can tag media files in this window. If you had selected several media,
you can even tag multiple files (except for title tag). In this case, fields
displaying “(multiple values)” will be left unchanged.
8.4.5 Quick listening to media
If you hit the quicklisten button

, you can listen to the selected medium in the headphones. This allows you
to identify a medium if tag information or file name are not explicit, without
having to stop the sound from the speakers.
8.4.6 Filtering media
If you want to show less media in the list, without removing them from the database, you can apply a filter.
(1) | Apply filter button |
(2) | Undo filter button |
(3) | Filter name combo |
(4) | Filter phrase |
(5) | Save the named filter |
(6) | Delete the named filter |
(7) | More criteria |
(8) | Select in a list of values |
(9) | Columns where you try to match |
(10) | Type of match performed |
A filter can be a inclusive filter ( if selecting «include one» or «include all» ), which means you will keep the media that match the selected criteria.
A filter can be an exclusive filter ( if selecting exclude ), which means you will not keep the media that match the selected criteria.
A criteria match means that the words of the filter phrase are found in the selected columns.
If «include one» is selected, one word from the filter phrase is enough to have a match.
If «include all» is selected, all words from the filter phrase must be found to have a match.
You can also match against a phrase by putting double quotes around your phrase.
When applying a filter over an already filtered list, the filters are additive.
You can name filters, and save them. When done, it is easy to reload a filter by selecting it in the «filter name» combo.
8.4.7 Quick filtering media
If you right click on any database cell, you can choose the 'filter using this cell value item' and it will automatically perform a filter on the columnn using the value. By example you can quickly select media only from an artist you see.
9 Beatlock Analysis
9.1 Definition
DJ Mix Pro computes in the background the beats and BPM of all media files it meets.
This task is called Beatlock analysis or beatlocking.
This is done automatically in the background, you do not have to bother
about beating on your keyboard.
Beatlock mix (beat matching mix) becomes possible whenever one medium and
the next medium in a row are succesfully Beatlock analysed, and are BPM compatible
(10% of tempo difference or less, configurable in the options dialog) as well. This what is shown in the mix
column.
9.2 Behavior
DJ Mix Pro will take all files in the order they were loaded and check
if there is already a Beatlock data file (blk).
If yes, it will load data from this file. Otherwise it will perform a full
file analysis. The analysis takes some time (let’s say about one minute per
medium), but when completed the results are stored permanently in a blk file.
The BPM column shows the activity being done on files. If “…” is displayed,
file analysis is being done. If a BPM or “BAD” is displayed, analysis or data
load occurred and nothing more will be done on the file, unless you delete
the Beatlock data.
... |
doing Beatlock analysis |
--- |
medium does not need/use Beatlock analysis |
BAD |
analysis of medium failed |
??? |
medium not analysed yet |
9.3 Control and options
You may turn off the Beatlocking if you think you do not need it.
You can stop all analysis (if any) by selecting the «Stop beatlocking»
menu item.
Resuming will occur when you select «Start beatlocking» menu item.
You may also turn the «Do beatlock analysis on media» off in
the global options dialog before you actually load media.
The BPM search is done between lower and upper BPM limits found in the options.
Avoid giving BPM ranges that are too large because DJ Mix Pro can confuse BPM
and its double or half.
10 Miscellaneous features
10.1 Equalizers
There are 2 levels of equalizers in DJ Mix Pro. The master equalizer is
global and is used for all media. You can access it in the action menu.
Even if you close the window, it is still used until you reset all track
bars to 0 Db.
Each individual medium in the play list can also have a local equalizer.
Local equalizer settings are stored in the m3v files as well as mixing settings.
10.2 Secure mode
There is a special playing mode in DJ Mix Pro (Secure Mode) that asks for
a confirmation anytime the user selects on option which can cause the sound
to stop. It can help avoid catastrophic glitches caused by accidental
actions on the part of the user. This is especially useful with mouse pads.
Try it and use it if you like it.
10.3 Statistics
The statistics window computes the playing time. If there is a selection in the playlist, total length of that selection is reported. If no selection, total length of on all media in the playlist is reported. It also computes the total playing length (which
is different since there is overlapping when mixing).
10.4 Sound pitching
Pitching digital sound is not easy. We have tried 3 different algorithms
for pitching, none of which is perfect.
You have the choice between
- «Classic sound stretching», that doesn’t eat
much CPU but changes the tonality. Plus introduces a slight perturbation in
very high frequencies.
- «High quality stretching» does the same but consumes
more CPU and fixes the high frequencies problem.
- «Pitch scaling» doesn’t eat much CPU, doesn’t
change the tonality, but produces some reverberation effects with slow tempos.
We left the choice up to you.
10.5 Transporting Beatlock data files
If you wish to use DJ Mix Pro on several computers and want to share Beatlock
data and music files, you must leave the blk files next to the music files.
You can then copy the blk files ( or access via network share) as well as the music files.
To do this, check the “Laave beatlock data near mp3 files» option
And if you decide to install DJMix pro on an external support ( USB key, External disk, Network disk, etc ...) you must use the nomad mode.
Nomad mode puts the application files next to the program files. Dont use the nomad mode when the program is installed in the regular program location on vista and 7 ( c:\programs), security checks prevent the program to store data files in this location when not running as administrator.
Summary
Nomad mode | yes | yes | no | no |
Blk next to mp3 | yes | no | yes | no |
Program installation dir | location 1(1) | location 2(1) | location 3(2) | location 4(2) |
Program exe and dlls | location 1 | location 2 | location 3 | location 4 |
Program help files | location 1 | location 2 | location 3 | location 4 |
Program language files | location 1 | location 2 | location 3 | location 4 |
Autosave files location | location 1 | location 2 | allusers(3) | allusers(3) |
Key mapping files | location 1 | location 2 | allusers | allusers |
Database cache file | location1/cache | location2/cache | allusers/cache | allusers/cache |
Beatlock files | same as mp3 file | location2/cache | same as mp3 file | allusers/cache |
Notes:
(1) : this can be anywhere, except the regular programs dir ( ie not in c:\program files or c:\programs )
(2) : this is inside the regular programs dir ( ie c:\program files\... on XP or c:\programs\... on windows vista or 7 )
(3) : this is the standard application data dir ( ie C:\Documents and Settings\All Users\Application Data\beatlock technology\djmixpro\3.0 on XP or C:\users\All Users\Application Data\beatlock technology\djmixpro\3.0 on windows vista or 7 )
10.6 ID3V2 tags handling
ID3 V2 tags are something newer, more complex and more fragile that ID3V1 tags.
It takes also more time to read them.
This is the reason why we choose to turn this processing off by default.
If you want to use these tags, turn the option on.
10.7 Command line options
You can run the program with command line arguments (on the DOS prompt).
The most commun usage is to give file names as arguments. The program will load them in the playlist.
You can also use these options to control the program from a script.
Some options are designed to override the options of the options window.
Usage : DJMIXPRO [ options ] [mp3_file1] [mp3_file2] ...
If files are provided on the command line, play will start immediately.
Options :
- --play
- --noplay
- --nodbscreen
- --dbscreen
- --noautoload
- --exitwhendone
--play : Will force the player to start.
--noplay : prevent player from starting.
--nodbscreen : Will prevent Database screen from showing.
--dbscreen : Will force Database screen to show
--noautoload : Will prevent autosaved playlist to load
and save. (overrides the «Options dialog» value).
--exitwhendone : Program will exit after all media have
played. (but beware , will not work if «Loop mode» option is enabled)
10.8 Autofix tags encoding
PRODUCT_SPEC is designed to respect tags encoding standards. There are situations however where some files have tags not respecting the standards, either using Windows locale encoding or inversed UTF16 encoding.
PRODUCT_SPEC tries to detect these issues and transparently fix the broken strings to display them as expected.
10.9 Playing jingles
There is an item in the database and playlist windows menus allowing to mix in immediately the selected medium. This medium will be played in "Jingle mode" and will not interfere with the defined playlist.
The way the jingle is played depends on the "raw jingles" option :
When selected, the jingle will play at position 0 till real end, with no fade at all.
When not selected, the jingle will play like other files, using the medium settings for start position, fade in.
10.10 Accelerator keys
Many actions are pre-defined with keyboard control+key sequence, called accelerator because they work when any of the program window is active.
( but not if another application is active ...)
This mapping is configurable using a text editor in the file keymapping.txt ( created when accessing the key help menu item)
The principle here is to map accelerator keys to actions.
Syntax :
optionalmodifier key : "action" "optionalparam"
optionalmodifier is
- nothing
- VK_CONTROL+
- VK_ALT+ ( not a good idea ... )
- VK_SHIFT+ ( not a good idea ... )
and optionalparam is
It is not a good idea to map any key not using the VK_CONTROL modifier.
The list of actions to match is :
- "Raise volume of first"
- "Lover volume of first"
- "Reset volume of first"
- "Raise volume of second"
- "Lover volume of second"
- "Reset volume of second"
- "Reduce pitch of first"
- "Augment pitch of first"
- "Reset pitch of first"
- "Mix with medium" (requires fixed file name parameter)
- "Reduce pitch of second"
- "Augment pitch of second"
- "Reset pitch of second"
- "Crossfade to first"
- "Crossfade to second"
- "Raise volume of both"
- "Lower volume of both"
- "Load second"
- "Unload second"
- "Move selection up"
- "Move selection down"
- "Start manual mix"
- "End manual mix"
- "Don't automix / Reset automix"
- "Focus to prelisten first"
- "Focus to prelisten second"
- "Focus to quicklisten"
- "Focus to playing first"
- "Focus to playing second"
- "Focus to playlist"
- "Focus to database"
The list of keys is :
LBUTTON
RBUTTON
CANCEL
MBUTTON
BACK
TAB
CLEAR
RETURN
SHIFT
CONTROL
MENU
ALT
PAUSE
CAPITAL
KANA
HANGEUL
HANGUL
JUNJA
FINAL
HANJA
KANJI
ESCAPE
CONVERT
NONCONVERT
ACCEPT
MODECHANGE
|
PRIOR
NEXT
END
HOME
LEFT
UP
RIGHT
DOWN
PRINT
EXECUTE
SNAPSHOT
INSERT
DELETE
HELP
LWIN
RWIN
APPS
NUMPAD0
NUMPAD1
NUMPAD2
NUMPAD3
NUMPAD4
NUMPAD5
NUMPAD6
NUMPAD7
NUMPAD8
NUMPAD9
|
SELECT
SPACE
F1
F2
F3
F4
F5
F6
F7
F8
F9
F10
F11
F12
F13
F14
F15
F16
F17
F18
F19
F20
F21
F22
F23
F24
|
MULTIPLY
ADD
SEPARATOR
SUBTRACT
DECIMAL
DIVIDE
NUMLOCK
SCROLL
LSHIFT
RSHIFT
LCONTROL
RCONTROL
LMENU
RMENU
LALT
RALT
LBUTTON
RBUTTON
CANCEL
MBUTTON
BACK
TAB
CLEAR
RETURN
SHIFT
CONTROL
|
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
|
Predefined mapping :
Key sequence | Action |
| |
| |
CONTROL + NUMPAD7 | Raise volume of first |
CONTROL + NUMPAD1 | Lover volume of first |
CONTROL + NUMPAD4 | Reset volume of first |
| |
| |
CONTROL + NUMPAD9 | Raise volume of second |
CONTROL + NUMPAD3 | Lover volume of second |
CONTROL + NUMPAD6 | Reset volume of second |
| |
| |
CONTROL + F2 | Reduce pitch of first |
CONTROL + F3 | Augment pitch of first |
CONTROL + F4 | Reset pitch of first |
| |
| |
CONTROL + F5 | Mix with medium : None |
CONTROL + F6 | Mix with medium : None |
CONTROL + F7 | Mix with medium : None |
CONTROL + F8 | Mix with medium : None |
| |
| |
CONTROL + F9 | Reduce pitch of second |
CONTROL + F10 | Augment pitch of second |
CONTROL + F11 | Reset pitch of second |
| |
| |
CONTROL + LEFT | Crossfade to first |
CONTROL + UP | Crossfade to second |
CONTROL + RIGHT | Raise volume of both |
CONTROL + DOWN | Lower volume of both |
| |
| |
CONTROL + INSERT | Load second |
CONTROL + DELETE | Unload second |
| |
| |
CONTROL + PRIOR | Move selection up |
CONTROL + NEXT | Move selection down |
CONTROL + HOME | Start manual mix |
CONTROL + END | End manual mix |
| |
| |
CONTROL + SPACE | Don't automix / Reset automix |
| |
| |
CONTROL + 1 | Focus to prelisten first |
CONTROL + 2 | Focus to prelisten second |
CONTROL + 3 | Focus to quicklisten |
CONTROL + 4 | Focus to playing first |
CONTROL + 5 | Focus to playing second |
CONTROL + 6 | Focus to playlist |
CONTROL + 7 | Focus to database |
10.11 Player keyboard commands
When a player window is active ( player windows can be prelistener windows ) some actions are pre-defined with keyboard sequence, called shortcuts because give a quick access to a functionnality inside the window.
The difference with the accelerators in the previous paragraph is that these keys are local to the active player window, while accelerators are globals to the DJ Mix Pro program.
This mapping is configurable using a text editor in the file shortcutmapping.txt ( created when accessing the more keys help menu item)
The principle here is to map keys to actions in listener windows.
Syntax :
optionalmodifier key : "action" optionalparam
optionalmodifier is
- nothing
- VK_CONTROL+
- VK_ALT+
- VK_SHIFT+
optionalparam is
The list of keys is :
Same as in previous paragraph.
The list of actions to match is :
- "Play"
- "Stop"
- "Pause"
- "Fast Forward"
- "Rewind"
- "Focus to position scrollbar"
- "Focus to pitch scrollbar"
- "Focus to volume scrollbar"
- "Position at zero"
- "Position at start"
- "Position at mix"
- "Position at end"
- "Listen to fade in"
- "Listen to fade out"
- "Set start at position cursor"
- "Set mix at position cursor"
- "Listen to mix with previous"
- "Listen to mix with next"
- "Toggle local equalizer"
- "Focus to equalizer band 1"
- "Focus to equalizer band 2"
- "Focus to equalizer band 3"
- "Focus to equalizer band 4"
- "Focus to equalizer band 5"
- "Focus to equalizer band 6"
- "Focus to equalizer band 7"
- "Focus to equalizer band 8"
- "Reset bar having focus"
Predefined mapping :
Key sequence | Action |
F4 | "Play" |
F3 | "Stop" |
F2 | "Pause" |
F | "Fast Forward" |
R | "Rewind" |
BACK | "Focus to position scrollbar" |
F5 | "Focus to pitch scrollbar" |
F6 | "Focus to volume scrollbar" |
Z | "Position at zero" |
S | "Position at start" |
M | "Position at mix" |
E | "Position at end" |
F7 | "Listen to fade in" |
F8 | "Listen to fade out" |
F9 | "Set start at position cursor" |
F10 | "Set mix at position cursor" |
F11 | "Listen to mix with previous" |
F12 | "Listen to mix with next" |
9 | "Toggle local equalizer" |
1 | "Focus to equalizer band 1" |
2 | "Focus to equalizer band 2" |
3 | "Focus to equalizer band 3" |
4 | "Focus to equalizer band 4" |
5 | "Focus to equalizer band 5" |
6 | "Focus to equalizer band 6" |
7 | "Focus to equalizer band 7" |
8 | "Focus to equalizer band 8" |
0 | "Reset bar having focus" |
10.12 Media information in video window
This feature Is optional, stt the video options.
It allows the audience to know current medium and next medium to come by displaying scrolling subtitles in the video window.
10.13 Media history
DJs that want to keep a trace of the played media ( with a timestamp ) can use this option.
Il will record the media history in a file named
11 Options reference
Here are a lot of interesting options plus default values that are applied
to media loaded in the playlist.
11.1 Media defaults tab
Do beatlock analysis : new media will have their «Try
Beatlock Mix at end» property set to this. Means they will be Beatlock analyzed
and Beatlock mixed if possible.
Do volume normalization : new media will have their «Use
normalization» property set to this. Means that media will be all played
at the same perceptive volume.
Do fading detection analysis : new media will have the
«use fading detection» property.
Do fade in : new media will have this «Fade at begin»
property set to this. Media will perform a fade in when starting to play
Do fade out : new media will have the «Fade at end» property
set to this. Media will perform a fade out before stopping.
Do pitching done on both media : new media will have this
value for «pitching done on both media» property.
Fading in length : new media will have this «fading in
length» property.
Fading out length : new media will have this «fading out
length» property.
Pitching length : new media will have this «pitching length»
property.
Default start at : new media will have this «Start
at» property.
Default mix at/Default stop at : new media will have this «Mix at» or «Stop at»
property. This field accepts negative values, that are relative to the end of the medium.
Note : «Mix at» means the mix will begin at the specified position, while «Stop at» means it will end at the specified position. The difference it that you define the start or the end of the mix, with the mixing length in between.
Mixing length : new media will have this «mixing length»
property.
Note : if default mix at is negative (relative to the end of media), you cannot set a mixing length longer than the default mix at absolute value.
All time length text controls accept this syntax :
mm:ss.xxx
where mm are minutes, ss are seconds and xxx are milliseconds.
valid inputs examples follow :
or xxx Beats
valid inputs examples follow :
100 |
100 seconds |
1:40 |
100 seconds |
100. |
100 seconds |
1:40.00 |
100 seconds |
.40 |
40 ms |
12b |
12 beats |
11.2 Beatlock options tab
Use smart limits : allow media start and stop limits
to move (in the limit defined by the smart limit maximum) while trying to
perform a Beatlock mix.
Smart limit maximum : maximum move of start or stop
of a medium when allowing smart limits.
Limit BPM detection to : upper and lower bounds of
BPM search. Limiting BPM width search avoid some BPM bad guesses and helps
DJ Mix Pro to Beatlock better.
Tip : it’s a good idea not to let upper limit be greater
than ( lower limit * 2 ) since BPM detection easily mistakes with half or
double BPM.
Allow tempo adjustment of percent : here you define
the pitch change limits. See a mix occurs for more details.
Tip : Allowing changes more than 8 % usually leads
to ugly results.
Leave beatlock data near mp3 files : instructs the program to store the beatlock analysis files in the same folder as mp3 files.
Tip : Use this mode if you are organizing your files and you want to be able to move them without recomputing the beatlock analysis.
Log media history : records the time and media played in an history file.
Tip : Use this mode if you want to keep a trace of the history of your party.
Media history retention (hours) : media already played within the last specified hours will appear in the database with last played time. After this time, media will not appear in the database
Tip : This value set for 12 hours will help you to avoid to play the same medium several times.
11.3 Sound output options tab
Sound out options : Many of the items on this tab
will be grayed when sound is playing. You can change them at silence time
only.
Use Direct Sound : sound output will use DirectSound instead of the WinMM module. If DirectSound is not available on your machine, the item will remain grayed.
Soundcard updates per second : number of
times per second the soundcard receives sound buffers. If you choose too many
times per second (more than 12 for example) your sound system will become
CPU stress sensitive and may play dirty sound, but having many updates per
second makes the program more reactive because you reduce the commands delay.
Number of soundcard buffers : choose the number of
buffers the program uses. If you choose too few buffers, the program might
become out of buffers if another program uses much CPU, but having few buffers
makes the program more reactive because you reduce the commands delay.
Primary soundcard : soundcard to use for media in playing
mode. It can be any of your system soundcard.
Primary mapping : channels of the primary soundcard to use for the primary output.
Secondary soundcard : soundcard to use for media in headphone
mode. It can be any of your system soundcard.
Tip : a second soundcard to add in the system or a 5.1 soundcard to replace a one output soundcard is less than 40 USD on a
standard PC ...
Secondary mapping : channels of the secondary soundcard to use for the secondary output.
Save sound to file : when checked, sound played on
primary card is saved to .wav files. This button will be grayed if sound is
already playing or if you are using the demo version.
Beware : this will work well only if you have mapped primary soundcard
on BOTH channels.
Also note that if you have mapped secondary soundcard on the same physical
soundcard as primary, you’ll save everything playing in headphone mode as
well. In this case you should turn on saving only when you’re finished setting
up your mixes and not use headphone mode while saving.
Base file name : this is not just a folder name but
rather complete path and name used when saving to file. Program automaticly
adds _001.wav, _002.wav, etc ... if not using metacharacters. You can use
metacharacters to get intelligent naming : %a for artist name, %t for title,
%f for original file name, %n for track number, %% for percent.
Example : basename c:/cdtodo/song will produce c:/cdtodo/song_001.wav,
c:/cdtodo/song_002.wav while basename c:/cdtodo/(%a) - %t will produce c:/cdtodo/(artist)
- song.wav
Save fast (but silently) : force saving to file to use the maximum possible speed. Sound will not play while saving.
Encode file into MP3 : force saved files to be MP3
files (not recommended). Requires that you copy the Lame encoder dll (lame_enc.dll) or Blade encoder dll (bladeenc.dll) in the DJ Mix Pro folder.
Make one file per medium : if not checked, sound is
saved in one BIG file until sound stops. If checked, sound is saved to many
wav files, each finishing in the middle of each mix.
11.4 Misc options tab
Work in secure mode : special mode designed to prevent
b any mistake leading to sound stopping without mix. Shows a confirmation window for every dangerous action.
Auto remove after play : remove medium from playlist
when done (incompatible with repeat mode).
Repeat mode : automaticaly play first medium again after
last medium. This is the endless mode (incompatible with auto remove after
play).
Save playlist at exit : automaticaly saves the playlist
on exit. Automatically load playlist on program launch (playlist is saved
in autosave.m3v).
Save database at exit : automaticaly saves the database
on close. Automatically load database on opening (database is saved in autosave.m3d).
Use database cache : cache the database media info in order not to scan all files id3 tags every time you open the database (registered version only). Enable to load the database at lightning speed.
Display spectrum analyser : for nostalgics, allows to show old display (spectrum analyzer) in players instead of volume enveloppe.
Show more timing info : adds more time related fields in player windows.
- Start at position ( distance to Start at position )
- Mix at position ( distance to Mix at position )
- Stop at position ( distance to Stop at position )
Use nomad mode : Instructs the program to put all data files in the program folder. Useful for external drive installations.
Show mute button : for nostalgics that want to have a mute button in players windows.
Check duplicates when inserting in playlist : displays a confirmation window before adding a medium already present in the playlist.
11.5 Prelistening options tab
Pre-load delay : amount of seconds before mix the next medium is loaded.
Prelistening delay : is the duration played before and after the mix.
Lock to beats : indicates weither the cursor commands will stick to beats positions or not.
Also store position in beats : indicates weither the position set in the prelistener window must be stored in beats ( instead of in seconds by default).
Let playing after fade in : Indicates if the play will go on after fade in (prelistening to fade in) or after the first medium’s fadeout (prelistening to mix).
Show mute button : Option to display a mute button on the playing windows.
Autofade everything : Option to put an automatic fade out when stopping or pausing.
Unique auto fade length value : Use the specific value below. Otherwise use the medium fading settings.
Autofade length : The value for fadeout length when option above is checked.
Raw jingles : Play the jingles without startAt, fadeIn, ... Just play it raw from start till end.
11.6 Video options tab
Display Video to : here you can chose a windowed mode or a specific screen fulscreen mode
(Default) Play Video : new media will have this
value for «Play Video» property.
Visual plugin behavior : new media will have this
value for «Visual plugin behavior» property
Songs information behaviour : select when the songs information will be shown, among "alway" ( continuous) , "every" ( timed) , at "begin and end" and "never"
Songs info every : when Songs information behaviour = every, the number of seconds between information repetition
Show title in infos : media title will appear in songs information subtitles
Show artist in infos : media artist will appear in songs information subtitles
Show year in infos : media year will appear in songs information subtitles
Show next song in infos : next media infos will appear in songs information subtitles
Default Video mixer : new media will have this
value for «Video mixer» property
Default Visualization plugin : new media will have this
value for « Visualization plugin» property
12 Media properties reference
Here is the most complex window of djmixpro. Do not be scared by the many
fields in the window, as it will become clearer very soon.
12.1 Mixing options tab
Note : the next two fields do not appear when properties
of several media are displayed at the same time.
Title : the medium’s title if the file provides a mp3
title tag.
Length : the medium’s length.
Note : the following fields appear even when properties
of several media are displayed. In such a case, if all media have the same
property value, the value is displayed. If media have different property values,
no value is displayed. Modifications apply only on properties that are set
(not in indeterminate state).
Try Beatlock mix at end : this medium is going to be
analysed by the Beatlock routines. At the ending position, djmixpro will try
to perform a Beatlock mix between this medium and the next in the list.
Use normalization : at Beatlock analysis time, the
medium perceptive volume will be computed. The medium volume will be adjusted
at play time so that every medium (having this property set) has perceptualy about the same volume.
Use fading auto detection results : this medium is
going to be analysed by a fading search routine. If fading in/out already
occurs within the medium, no fading in/out is performed by DJ Mix Pro. If not
checked or if not starting at pos 0/stopping at end of medium , the «Use fade
in/out» are used to determine if djmixpro has to perform fade in/out rather
than the »Use Fading auto detection results« .
Fade at begin : make medium volume rise smoothly from
0 to about 100% when medium starts. Note that when use fading detection is checked
and medium starts near position 0, this property is no used (auto detection results is used instead). A fade in is done
if no fade in was detected in the medium.
Fade at end : make medium volume smoothly fall to 0%
when medium stops. Note that when «Use fading detection» is checked and medium
stops near the end, this property is no used (auto detection results is used instead). A fade out is done if no fade out
was detected in the medium.
Pitching done on both media : if checked, both media
will change their pitch when mixing. If not checked, only the new one will.
Changing pitch of both media, you will be able to mix more media togeither
since the 2 media allow about 16% pitch change instead of 8% with a single
medium.
Using volume (percent) : If set to something bigger than 0, target volume after fade
in (default 100%) . If set to 0, then the normalized volume is used, or 100%. Is overridden
if you touch the playing medium’s volume control.
Fading in length : length of fade in ( time to rise
from 0 to used volume)
Fading out length : length of fade out ( time to
go down from used volume to 0)
Pitching length : length of pitch change for Beatlock
mixes ( time to go from 100 to target pitch or from target pitch to 100%)
Forced Pitch : permanent pitch applied to the medium when playing ( in percent). If set, it means that the medium is played with an latered BPM
Forced BPM : BPM applied to the medium when playing. If set, it means that the medium is played with a forced pitch to match the requested BPM. You can set either a 'Forced Pitch' or 'Forced BPM' according to your preferences.
Start at : position within medium where mix starts.
This doesn’t apply for media not started by a mix.
Mix at : position within medium where mix starts. Can
be a negative value if relative to the end of the medium. You have to choose weither you are setting the 'Mix at' or 'End at' property.
End at : position within medium where mix ends. Can
be a negative value if relative to the end of the medium.
Mixing length : total length of mix. (length between beginning of next
medium’s fade in and end of current medium’s fade out)
Note : if mix at is negative (relative to the end of the medium), you cannot set a mixing length longer than the time remaining after the 'mix at' position.
12.2 Tag infos tab
Note : the following fields do not appear when the
properties of several media are displayed. In such a case the window is empty.
File name : the medium’s file name and location.
Note : the 6 following fields can be edited to change
the tags of the medium.
Title : the medium’s title tag.
Artist : the medium’s artist tag.
Album : the medium’s album tag.
Year : the medium’s year tag.
Genre : the medium’s genre tag.
Comment : the medium’s comment tag.
Length : the medium’s length.
12.3 Beatlock infos tab
Note : the following fields do not appear when properties
of several media are displayed at the same time.
Title : the medium’s title .
Length : the medium’s length.
BPM : this medium’s BPM. Available only if Beatlock status is STATUS OK
Volume when normalized : medium computed volume level for automatic volume match.
Number of beats : the number of beats collected during
the Beatlock analysis. Available only if Beatlock status is STATUS OK
Coverage of file : percentage of file containing
beats detected by the Beatlock analysis.
Beatlock status : the medium’s Beatlock status. Is
may be any one of the following statuses :NO STATUS (YET), BEEING BEATLOCKED,NOT
USING BEATLOCK,STATUS OK, STATUS FAILED, BLK NOTALLOWED.
NO STATUS (YET) : this medium has not been analysed yet by the Beatlock routines.
BEEING BEATLOCKED : this medium is currently analysed by the Beatlock routines.
NOT USING BEATLOCK : this medium doesn’t have the use Beatlock mix property.
STATUS OK : this medium was successfully analysed by the Beatlock routines.
STATUS FAILED : the Beatlock routines failed to analyse this medium.
BLK NOT ALLOWED : Beatlock analysis is currently down (you selected the Action->Stop Beatlocking menu).
Has silence in : (indicative) tells if medium starts with a silence.
Has silence out : (indicative) tells if medium ends with a silence.
Has fade in : (indicative) tells if medium starts with a fade in.
Has fade out : (indicative) tells if medium ends with a fade out.
Erase beatlock files : deletes the selected media
cache file(s), which contain beat position, BPM, and fading information. This
is useful to recompute the cache file.
Divide BPM by 2 : You can use this to fix the BPM
and beats if you feel automatic detection got a wrong BPM. Use right click on this button to fix just a section of the medium.
Shift by 1/2 beat : You can use this to fix the
beats if you think automatic detection used the opposite beats (snares instead
of drums for example). Use right click on this button to fix just a section of the medium.
Double BPM : You can use this to fix the BPM and
beats if you feel automatic detection got a wrong BPM. Use right click on this button to fix just a section of the medium.
12.4 Video infos tab
Note : the following fields do not appear when properties
of several media are displayed at the same time.
Has video : displays wether the media contains some video content .
Note : the following fields can be edited to change the settings of the medium.
Play video : uncheck to disable video content display.
Visual plugin behaviour : chose when to display visual effects , among "use plugin when no video", "always use plugin", "never use plugin" .
Video Mixer : chose which mixing effect to use for next mix .
Visual plugin : chose which visual plugin to use when playing this medium .
13 Have fun
By now you must know everything useful about DJ Mix Pro.
So have fun and a good party!
Beatlock Technology crew